about amBX

the future and our vision

Our vision is to give you experiences you didn’t think possible: amBX brings entertainment into the room around you.

We see a world where virtually everything in a room contributes to provide a new sensory experience to the people in that space. The common framework provided by amBX, plus new technologies in lighting, gaming devices, active furniture and more, will make that vision a reality.

Lighting in your home is just one example. Why just illuminate the room when you can use it to provide an additional dimension to your entertainment experiences?

amBX and PC games

amBX is being introduced into the gaming market first, with amBX enabled PC games and peripherals being available in 2006, followed by other gaming platforms and additional media and entertainment from 2007.

the wave is building


Hardware, peripheral and device manufacturers are creating amBX-enabled products now. These devices include video, audio, colour-controlled lighting and active furniture, and in the future could extend to air conditioning, central heating, electronic blinds, and more. All joining in with the experience automatically - based on instructions delivered by amBX technology.

And importantly, entry-level amBX-enabled kits will be affordable to consumers.

experience the new…

Individuals will have the potential to become ambient creators. They will have more hands-on control over their entertainment and living environment than ever before: a new level of personalisation and interaction. Welcome to an amBX-enabled world.