becoming a developer
Through our licensing programme, developer partners have immediate access to the amBX ‘experience engine’ – the software that enables you to design and deliver content with the amBX sensory experience embedded.
a familiar environment
amBX is very easy to work with. Designed for use by creative people rather than programmers, it’s scripting rather than programming – so technical risk is minimised. And as you’d expect, the amBX team is on hand to provide you with the highest levels of support. If you have any questions, we’ve got the answers.
how to apply
Philips amBX does not charge developers to become licensees and offers a range of implementation support and training. Early adopters receive preferential partnership benefits and support.
Click here to become an amBX Licensee
As part of a comprehensive licensing programme, developers receive:
We are working alongside partners to develop bundles and create appealing customer offers. Entry-level amBX-enabled kits including devices are expected to retail at a relatively low cost to consumers.
apply to be a publisher partner
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apply to be a publisher partner
By obtaining an amBX licence, publisher partners can sell amBX enabled software, and take advantage of the extensive amBX marketing programme. Apply now to become a licensed publisher partner...
Links
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total immersion experience (Windows Media)
interviews, opinions and footage of amBX in action. -
join the amBX forum
chat with other amBX enthusiasts in the amBX forum and share experiences and ideas. - go to amBX and web
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amBIENT issue 2 (PDF)
All the latest news and announcements in amBIENT magazine. - http://www.codemasters.co.uk/tocaracedriver3